“ | Paladins are beasts on the battlefield. With 120 mm main guns, these heavily armored medium tanks make mincemeat of ground troops. | ” |
— In-game description |
“ | Retrofitted with more advanced armor plates, the Paladin tank has a presence on the frontlines that cannot be ignored. | ” |
— In-game description |
Basic Info
Splash Damage | Space | Infantry | Vehicle | Air | Building | Map Speed |
Yes | 100 | OK | Best | Can't Hit | OK | 16.7 |
Stat Progression
Level | Upgrade Cost | Upgrade Time | Tech Center | Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal | Oil | |||||||
1 | 500,000 | 450,000 | 0 | 2d | 4 | 8,000 | 10,000 | 0.9 | 2,500 | 290 | 611 |
2 | 375,000 | 337,550 | 0 | 1d | 4 | 10,400 | 13,500 | 0.9 | 2,750 | 310 | 767 |
3 | 562,500 | 506,300 | 0 | 1d 07h 12m | 5 | 13,500 | 18,200 | 0.9 | 3,000 | 320 | 856 |
4 | 843,750 | 759,400 | 0 | 1d 16h 34m | 5 | 17,600 | 24,600 | 0.9 | 3,250 | 330 | 944 |
5 | 1,265,630 | 1,139,100 | 0 | 2d 04h 44m | 6 | 22,800 | 33,200 | 0.9 | 3,500 | 340 | 1,033 |
6 | 1,898,450 | 1,708,600 | 0 | 2d 20h 33m | 6 | 29,700 | 44,800 | 0.9 | 3,750 | 351 | 1,122 |
7 | 2,847,680 | 2,562,900 | 0 | 3d h m | 7 | 38,600 | 60,500 | 0.9 | 4,000 | 355 | 1,211 |
8 | 4,271,520 | 3,844,400 | 0 | 4d h m | 7 | 50,200 | 81,700 | 0.9 | 4,250 | 360 | 1,300 |
9 | 6,407,280 | 5,776,600 | 0 | 6d 06h 35m | 8 | 75,000 | 120,000 | 0.9 | 4,883 | 360 | 1,493 |
10 | 9,610,920 | 8,649,800 | 400,000 | 5s | 8 | 90,000 | 150,000 | 0.9 | 8,000 | 385 | 1,867 |
V | 14,416,380 | 12,974,700 | 400,000 | 5s | 8 | 90,000 | 150,000 | 0.9 | 8,800 | 385 | 2,053 |
Total | 0 | 0 | 800,000 | 0d 00h 00m |
Yellow indicates increase from previous level. Underline Indicates Max Value.
Build & Repair Times
Level 10 War Factory Build & Repair Times Per Paladin Level | ||||||||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | |
Build | 1h 6m | |||||||||
Repair | 13m 13s |
Times for other War Factory Levels may be calculated by adding 5% for each level below Level 10.
Effective Paladin Levels vs Turrets
Turret Level | Level of Paladin Required to Out Range Each Turret Type | ||||||||
Cryo | Hellfire | Laser | Machine | Mortar | Napalm | Plasma | Rocket | Shock | |
1 | 8 | - | 3 | 2 | 10 | 8 | 8 | 10 | 6 |
2 | 10 | - | 5 | 3 | - | 10 | 10 | - | 10 |
3 | - | - | 10 | 4 | - | - | - | - | - |
4 | - | - | - | 5 | - | - | - | - | - |
5 | - | - | - | 6 | - | - | - | - | - |
Shared Among All Available Tanks ( Paladin & Mega )- Heavy Treads
Additional Facts
- The Paladin is one of 4 Units that can be Customized in the Workshop.
- At level 10, the Paladin receives a major health boost.
- June 6 2013, The Paladin acquired a new look after the ending of Operation: Archangel .
- A platoon of 10, Level 10 Paladins take 3hrs and 19mins to repair with a level 8 War Factory.
- At Lv.10, the Paladin gains a considerable amount of health, though in terms of combat comparing against the Challenger at Lv.10, the Paladin can last longer against the Challenger, but is underpowered by the Challenger's ROF and firepower.
- The Paladin can be upgraded in Workshop. You can upgrade: Armor (not health) reduce damage against ground or air units; Barrel to increase range; Shells against vehicles, infantry, or add freeze effect; Engine to increase top speed, acceleration or both; Treads to increase movement speed or reduce damage from mines.
- The Paladin somewhat resembles the T-90 MBT and the T-72. In fact, the Paladin resembles all of these tanks in either body size, cannon size, or basic appearance.
- The New Paladin looks like T-72/90 with a shorter barrel.
- Level 6 Paladins can outrange all Turrets (Level 2 Laser Turret, Level 5 Machine Gun Turret & Level 1 Shock Turret) and serve as a main attacking force.
- Place them near Turrets for defense against other Tanks.
- Paladins' specialty is destroying Infantry. Plan accordingly.
Basic Info
The Paladin Schematic has 5 Component Categories each containing 3 to 5 Upgradable Items.
Some Component Categories are shared with other Unit Schematics:
- Heavy Treads are shared with the Mega TankSchematic.
Component Categories
Schematic
120mm Barrel | ||
Level | Heavy Barrel | Unknown tech
(Angled barrel)
|
1 | +5 range | Shots go over walls |
2 | +10 range | N / A |
3 | +15 range | N / A |
4 | +20 range | N / A |
5 | +25 range | N / A |
120mm shells | |||
Level | Anti-Armor shells | Fragmentation Shells | Cryo Shells |
1 | +10% damage vs vehicles | +10% damage vs infantry | Tiny Cryo effect |
2 | +20% damage vs vehicles | +20% damage vs infantry | Smal Cryo effect |
3 | +30% damage vs vehicles | +30% damage vs infantry | Medium Cryo effect |
4 | +40% damage vs vehicles | +40% damage vs infantry | large Cryo effect |
5 | +50 damage vs vehicles | +50% damage vs infantry | Giant Cryo effect |
Tank Engine | |||
Level | Dual Turbine Engine | High RPM tank engine | Supercharged Tank Engine |
1 | +5% Movement Speed | +10% Acceleration |
+5% Movement Speed
+10% Acceleration
|
2 | +10% Movement Speed | +20% Acceleration |
+10% Movement Speed
+20% Acceleration
|
3 | +15% Movement Speed | +30% Acceleration |
+15% Movement Speed
+30% Acceleration
|
4 | +20% Movement Speed | +40% Acceleration |
+20% Movement Speed
+40% Acceleration
|
5 | +25% Movement Speed | +50% Acceleration |
+25% Movement Speed
+50% Acceleration
|
Medium Armor | ||
Level | Medium Steel Plated Roof | Bomb Disposal Suit |
1 | -5% Damage From Air Units | -5% Damage From Ground units |
2 | -10% Damage From Air Units | -10% Damage From Ground units |
3 | -15% Damage From Air Units | -15% Damage From Ground units |
4 | -20% Damage From Air Units | -20% Damage From Ground units |
5 | -25% Damage From Air Units | -25% Damage From Ground units |
Heavy Threads | |||
Level | Upgraded Threads | Unkown Tech | Minesweeper Treads |
1 | +5% Movement Speed | Faster turn speed (?) | -25% damage from mines |
2 | +10% Movement Speed | N / A | -40% damage from mines |
3 | +15% Movement Speed | N / A | -55% damage from mines |
4 | +20% Movement Speed | N / A | -70% damage from mines |
5 | +25% Movement Speed | N / A | -85% damage from mines |