“ | The gladiator harnesses the might of mechanized infantry to inflict its deadly will on any vehicle in its path. | ” |
| — In-game description |
“ | The Thorium powered Gladiator has enhanced mobility to cover ground more quickly. | ” |
| — Level 8 description |
Basic Info
Splash Damage | Space | Infantry | Vehicle | Air | Building | Map Speed |
Yes | 100 | Not Great | Best | Can't Hit | OK | 13.6 |
Upgrade Progression
Level | Upgrade Cost | Upgrade Time | Academy Level | Production Cost | Speed | Health | Range | Damage (DPS) |
Metal | Oil | Thorium | Metal | Oil |
1 | N/A | N/A | N/A | Instant | 6 | 16,000 | 20,000 | 1.0 | 3,500 | 300 | 661 |
2 | 3,000,000 | 2,700,000 | 0 | 1d 0h 0m | 6 | 19,200 | 26,000 | 1.0 | 3,650 | 310 | 826 |
3 | 4,500,000 | 4,050,000 | 0 | 1d 9h 20m | 7 | 23,000 | 33,800 | 1.0 | 3,800 | 320 | 876 |
4 | 6,000,000 | 5,400,000 | 0 | 1d 23h 13m | 7 | 27,600 | 44,000 | 1.0 | 4,000 | 330 | 926 |
5 | 7,500,000 | 6,750,000 | 0 | 2d 18h 40m | 8 | 33,200 | 57,200 | 1.0 | 4,150 | 340 | 992 |
6 | 9,320,000 | 8,388,000 | 0 | 3d 20h 11m | 8 | 39,800 | 74,400 | 1.0 | 4,300 | 350 | 1,091 |
7 | 11,390,630 | 10,251,600 | 0 | 5d 5h 3m | 9 | 47,800 | 96,800 | 1.0 | 4,500 | 360 | 1,190 |
8 | 17,085,950 | 15,377,400 | 1,600,000 | 5s | 9 | 57,400 | 125,800 | 1.2 | 4,700 | 370 | 1,322 |
9 | 25,628,930 | 23,066,000 | 1,800,000 | 5s | 10 | 75,000 | 200,000 | 1.2 | 5,500 | 380 | 1,488 |
10 | 25,628,930 | 23,066,000 | 2,000,000 | 5s | 10 | 100,000 | 225,000 | 1.2 | 8,000 | 400 | 1,653 |
11 | 25,628,930 | 23,066,000 | 2,000,000 | 5s | 10 | 100,000 | 225,000 | 1.2 | 8,800 | 400 | 1,818 |
Total | 135,683,370 | 122,115,000 | 7,400,000 | 11d 5h 47m | | | | | | | |
Yellow indicates increase from previous level. Underline Indicates Max Value.
Build & Repair Times
Level 10 Barracks Build & Repair Times Per Gladiator Level |
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Build | 1h 16m | 1h 14m | 1h 15m | | 1h 17m | 1h 17m | | 1h 19m | | |
Repair | 22m 48s | 22m 17s | 22m 33s | | 23m 6s | 23m 23s | | 23m 49s | | |
Times for other
Barracks Levels may be calculated by adding 5% for each level below Level 10.
Effective Gladiator Levels vs Turrets
Additional Facts
- Introduced during Operation: Front Line
- Requires the Sniper to be unlocked in prior to be selected in the Event Shop.
- Despite being a Infantry Unit the Gladiator cannot be put into any Bunker since it is a Mech unit.
- This the 3rd addition to the "Mech-Family-Tree", each having it's own specialization. The Herculesspecializing in Air and Infantry, Vanguard for Buildings, and Gladiator for Vehicles.
- The Gladiator has a slow fire rate.
- The Gladiator is effective against Infantry despite its attack damage modifier classified as "Not Great". It can one shot many Level 10 Infantry, even level 10 Elite Riflemen.
- Despite using explosive projectiles, the Gladiator deals high damage upon supposed high explosive resistant armor such as the Jackrabbit, Colossus and Behemoth. The Gladiator can one shot a Level 10 Jackrabbit, 3 shots to a Level 6 Colossus and 10 shots to a Level 6 Behemoth.
- Elite Status
ELITE ENHANCEMENTS |
Ability to Fire on Multiple Targets at Once |