Basic Info
Splash Damage | Space | Infantry | Vehicle | Air | Building | Map Speed |
No | 30 | Best | Not Great | Can't Hit | Poor | 16.7 |
Upgrade Progression
Level | Upgrade Cost | Upgrade Time | Tech Center | Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal | Oil | |||||||
1 | 12,000 | 9,600 | 0 | 2h | 1 | 1,400 | 2,400 | 1.5 | 450 | 160 | 116 |
2 | 33,600 | 30,200 | 0 | 1h | 1 | 1,820 | 3,120 | 1.5 | 508 | 176 | 145 |
3 | 47,040 | 42,300 | 0 | 1h 24m | 2 | 2,366 | 4,056 | 1.5 | 566 | 192 | 175 |
4 | 65,860 | 59,300 | 0 | 1h 58m | 2 | 1.5 | 624 | 210 | 204 | ||
5 | 92,000 | 83,000 | 0 | 2h 45m | 3 | 6,854 | 1.5 | 682 | 220 | 233 | |
6 | 129,080 | 116,200 | 0 | 3h 51m | 3 | 5,198 | 8,912 | 1.5 | 740 | 230 | 262 |
7 | 180,710 | 162,600 | 0 | 5h 23m | 4 | 6,758 | 11,584 | 1.5 | 798 | 230 | 291 |
8 | 252,990 | 227,700 | 0 | 7h 32m | 4 | 8,784 | 15,060 | 1.5 | 856 | 230 | 320 |
9 | 354,190 | 318,800 | 0 | 10h33m | 7 | 10,000 | 17,500 | 1.5 | 1,000 | 230 | 364 |
10 | 694,220 | 624,800 | 200,000 | 5s | 8 | 15,000 | 25,000 | 1.5 | 1,250 | 250 | 436 |
V | 694,220 | 624,800 | 200,000 | 5s | 8 | 15,000 | 25,000 | 1.5 | 1,375 | 250 | 480 |
Total | 2,556,638 | 2,299,300 | 400,000 | 36h 26m |
Additional information
- The Jackrabbit used to be called "Dragon Runner".
- At level 10, Jackrabbits take reduced damage from tanks.
- The Jackrabbit has the same armor type as the Colossus and the Behemoth, thus making it very resistant against tank shells, but very weak against bullets.
- When they spread out, 15 Lvl 9 Jackrabbits can easily kill 5 Lvl 1 Behemoths.
- Because they can be instantly repaired when destroyed, they are useful when you want to trigg er known mine spots in rogue bases or thorium depots.
- This is considered a tank like Honey Badger, because it uses tracks instead of wheels.