“ | Cobras are lightly armored helicopters mounted with twin MG 3 machine guns and the mobility to mow down infantry units. | ” |
| — In-game description |
“ | The Cobra is a light helicopter armed with twin MG 3A1 machine guns, mowing down infantry from above in record time. | ” |
| — Level 10 description |
Basic Info
Splash Damage | Space | Infantry | Vehicle | Air | Building |
No | 60 | OK | OK | Can't Hit | OK |
Upgrade Progression
Level | Upgrade Cost | Upgrade Time | Tech Center | Production Cost | Speed | Health | Range | Damage (DPS) |
Metal | Oil | Thorium | Metal | Oil |
1 | 250,000 | 300,000 | 0 | 1d | 4 | 12,000 | 15,000 | 1.6 | 800 | 260 | 267 |
2 | 187,500 | 225,000 | 0 | 12h | 4 | 7,800 | 10,125 | 1.6 | 865 | 275 | 320 |
3 | 281,250 | 337,500 | 0 | 14h 24m | 5 | 10,140 | 13,669 | 1.6 | 930 | 290 | 373 |
4 | 421,880 | 506,300 | 0 | 17h 17m | 5 | 26,364 | 36,906 | 1.6 | 995 | 299 | 427 |
5 | 632,820 | 759,400 | 0 | 20h 44m | 7 | 34,274 | 49,822 | 1.6 | 1,060 | 308 | 480 |
6 | 949,230 | 1,139,100 | 0 | 1d 53m | 7 | 44,556 | 67,260 | 1.6 | 1,125 | 316 | 533 |
7 | 1,423,850 | 1,708,600 | 0 | 1d 5h 52m | 7 | 57,922 | 90,802 | 1.6 | 1,190 | 320 | 587 |
8 | 2,135,780 | 2,562,900 | 0 | 1d 11h 50m | 7 | 75,298 | 122,582 | 1.6 | 1,255 | 324 | 640 |
9 | 3,203,670 | 3,844,400 | 0 | 1d 19h | 8 | 100,000 | 150,000 | 1.6 | 1,382 | 330 | 733 |
10 | 4,666,000 | 5,972,000 | 400,000 | 5s | 8 | 150,000 | 200,000 | 1.6 | 1,800 | 360 | 867 |
11 | 7,208,270 | 8,649,900 | 400,000 | 5s | 8 | 150,000 | 200,000 | 1.6 | 1,980 | 360 | 953 |
Total | 21,360,250 | 26,005,100 | 800,000 | 9d 6h 0m | | | | | | | |
Build & Repair Times
Level 10 Airfield Build & Repair Times Per Unit Level |
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Build | | | | | | | | | | 1h 12m |
Repair | | | | | | | | | | 14m 32s |
Times for other
Airfield Levels may be calculated by adding 5% for each level below Level 10.
Effective Cobra Levels vs Turrets
Turret Level | Cobra Level Required to Out Range |
Flak | Machine |
1 | 8 | 5 |
2 | 10 | 6 |
3 | 10 | 9 |
4 | 10 | 10 |
5 | - | 10 |
Additional Facts
- At level 10 & 11 the Cobra has the exact same range as both versions of the Warhawk at the same levels.
- At level 10 the Cobra "does substantially more damage to most Infantry Units".
- Because of the Cobra's ability to heavily damage Infantry Units, they are often grouped with Warhawks orHellstorms to aid in the killing of Last Stand Infantry.
- Despite the "enhanced" ability to damage Infantry Units at Level 10, the Cobra continues to list just an 'OK'Damage Filters Rating against them.
- A level 10 Cobra takes "14mins 32secs" to repair with a Level 10 Airfield.
- A level 10 Airfield can house a total of 23 Cobra's with the space of 20 left unused.
- The Cobra might not have the range of the Hellstorm but it has the advantage of being precise in the elimination of targets and only destroys what is intended, The Hellstorm, with its large Splash Damage, can destroy unintended targets causing "Last Stand Unit" problems.
- The Cobra flies at a higher altitude than the Hellstorm, see pic in gallery.
- There seems to be 2 rocket launchers under the wings of the plan, but in battle it seems to be using bullets from a turret at the bottom.
- Although cobras are named after a real life helicopter, they bear no resemblance to them.
- The achievement for unlocking the Cobra is called "Cobra Command", which is a reference to the fictional nemesis of the G.I Joe team in the animated G.I Joe series.